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The first two levels are alright, but the third one takes a nosedive straight into the void.
Also, maybe add a bit more bass to the music, I could still hear my thoughts.

cool game, the first level is pretty cool looking and introduce pretty well the mechanic of perspective. The second level looks like a unity learn project, and it's also a bit of a difficulty spike, as the platforms that toggle on and off are too fast here.

I like the concept, however i recommend adjusting the gravity, a stronger gravity to feel a more powerful jump
I can see future in the project, if proper models are added
As for the music i recommend adding a tiny tiny fade-in to avoid that clicky sounds
The perspective change blew my mind

overall, solid 8/10 for an early stage